Artemis by Andy Weir is $3 on
Amazon.com
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Jasmine Bashara never signed up to be a hero. She just wanted to get rich.
Not crazy, eccentric-billionaire rich, like many of the visitors to her hometown of Artemis, humanity’s first and only lunar colony. Just rich enough to move out of her coffin-sized apartment and eat something better than flavored algae. Rich enough to pay off a debt she’s owed for a long time.
So when a chance at a huge score finally comes her way, Jazz can’t say no. Sure, it requires her to graduate from small-time smuggler to full-on criminal mastermind. And it calls for a particular combination of cunning, technical skills, and large explosions—not to mention sheer brazen swagger. But Jazz has never run into a challenge her intellect can’t handle, and she figures she’s got the ‘swagger’ part down.
The trouble is, engineering the perfect crime is just the start of Jazz’s problems. Because her little heist is about to land her in the middle of a conspiracy for control of Artemis itself.
Trapped between competing forces, pursued by a killer and the law alike, even Jazz has to admit she’s in way over her head. She’ll have to hatch a truly spectacular scheme to have a chance at staying alive and saving her city.
Jazz is no hero, but she is a very good criminal.
That’ll have to do.
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The Bloodline Feud: A Merchant Princes Omnibus: The Family Trade & The Hidden Family by Charles Stross is $3 on
Amazon.com
This is the beginning of the "remastered" version of the Merchant Princes portal fantasy series.
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The six families of the Clan rule the kingdom of Gruinmarkt from behind the scenes. They are a mixture of nobility and criminal conspirators whose power to walk between their world and ours makes them rich in both.
Miriam, a hip tech journalist from Boston, discovers her alternate-world relatives with explosive results that shake three worlds. Now, as the prodigal Countess Helge Thorold-Hjorth, she finds herself ensnared in schemes and plots centuries in the making. She is surrounded by unlikely allies, lethal contraband, and—most dangerous of all—her family.
To avoid a slippery slope down to an unmarked grave, Miriam must build a power base of her own—with unexpected consequences for three different time lines, including the quasi-Victorian one exploited by the hidden family.
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