Quote:
Originally Posted by jackie_w
To digress a little, British Estate Agents sometimes used the phrase " Would suit enthusiast" when trying to sell a house most of us would describe as " don't even think about buying this house unless DIY is your main hobby"
OK, I'm exaggerating a little, but I'd definitely describe these patches as " Would suit enthusiast". In this context I mean they may be OK for someone who understands the detail of how a nickel patch is constructed and customised, but would probably not be OK for someone whose only practical experience of kobopatch is changing 'Enabled: no' to 'Enabled: yes'.
A bit of background detail, the patches you've requested require patching some of the most basic GUI widgets. As such a simple change may be reflected in more of the GUI than you originally intended. This is unlikely to be dangerous but if you're picky enough to want to change parts of the GUI you may also be picky enough to complain when a patch has unintended consequences. Patching some GUI basics is a bit like trying to do keyhole surgery with a butter knife.
Maybe you can see where I'm heading with this. New "official" patches need documenting and ongoing detailed support for the technically-less-able. Realistically, ATM that's all likely to land on my desk. Unfortunately, my current home situation is not conducive to spending a lot of time hand-holding.
TL;DNR Yes they are possible. The real question is whether they are supportable.
However, if there are technically-able users of kobopatch who are interested in what you've proposed and are also prepared to commit to helping out with any ongoing support, I could be persuaded to post some beta patches.
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Ok, that's fair! I wasn't sure if my requests were simple to implement or more complex like you say.
Are there any resources/info for creating patches? The yaml files seem straightforward, but how do you know what to put under e.g. FindZlib or ReplaceZlibGroup etc? What files are these modifying? It would be fun to understand the process more - if it's too complicated for me to tinker with then at least it would be interesting to learn about