Quote:
Originally Posted by kovidgoyal
@davidfor: Strange, I dont see why running from source would cause shader compilation to fail. it doesnt on my windows machine, but that may be because it is running over remote desktop. calibre itself doesnt do any shader compilation. Is it only the editor or the viewer as well?
|
It looks like it is the viewer as well. The following was in the same command-line window as for the editor.