Quote:
Originally Posted by OtinG
True, for a desktop app. But it was written for iPads, most of which have less than 5GB, and none of which have a desktop type of file system. An iPad is not the platform to work on multi-gigabyte files. The iPad Pros have more RAM and horsepower, but they still don’t have an OS that is conducive to working with large graphics files. I wish Apple would make iPadOS capable of being a powerful tool, but they really don’t seem likely to do that.
|
I think drawing is probably one of the things that's better on an iPad. It's just a matter of the software developer creating a UI optimized for touch/Pencil use. From comments I've seen, I don't think Adobe's apps are well optimized for the iPad.
Mind, for the apps, they just limit the resolution/layers on iPads with less RAM.
The following was from June 2021 before Apple relaxed the RAM limits.
ProCreate
2017 A10X/4GB:
2048 x 2048 - 124 layers
2018 A12X/6GB: (same treatment as 4GB)
2048 x 2048 - 124 layers
2020 A12Z/6GB:
2048 x 2048 - 156 layers
2021 M1/16GB: (same treatment as 8GB)
2048 x 2048 - 196 layers
This is with the latest ProCreate version on iOS 15.4.
2021 M1/16GB:
2048 x 2048 - 444 layers
3840 x 2160 - 222 layers
8.5" x 11" @ 300 dpi - 219 layers
I've already returned the 2018 and 2020 iPad Pros so can't check those.
P.S. I'm not an artist. I just bought ProCreate (and a number of other apps) to edit some photos so I had it on hand for testing. I believe I ended up using Affinity.