View Single Post
Old 01-11-2021, 10:26 AM   #29
fjtorres
Grand Sorcerer
fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.
 
Posts: 11,732
Karma: 128354696
Join Date: May 2009
Location: 26 kly from Sgr A*
Device: T100TA,PW2,PRS-T1,KT,FireHD 8.9,K2, PB360,BeBook One,Axim51v,TC1000
Quote:
Originally Posted by Quoth View Post
Oh, and the field of view of reading glasses probably depends on the design and strength, so before buying a larger screen and idea might be to ink a border matching new screen active area on a newspaper and check?

My reading glasses need the object closer than arm's length. Maybe I have long arms. They are for reading books.

Portrait mode of course means a larger screen can be used than say a 16:9 in landscape.
More precisely, portrait mode lets a medium screen play like a bigger one. A 22" will be comparable to a 40" for single page wysiwyg. That allows you to boost the metrics.

Playing with the screen metrics will make text and UI elements larger so you can put the monitor further back and still read the text comfortably. It's not just for portrait use, btw.

Back in the CRT days, our AA had a monster 25" high res monitor for graphics that we tweaked the metrics to adjust the field of view for text use at arms length.

Last edited by fjtorres; 01-11-2021 at 10:38 AM.
fjtorres is offline   Reply With Quote