View Single Post
Old 12-18-2020, 11:42 AM   #6
KevinH
Sigil Developer
KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.KevinH ought to be getting tired of karma fortunes by now.
 
Posts: 8,937
Karma: 6361444
Join Date: Nov 2009
Device: many
That change:

QCoreApplication::setAttribute(Qt::AA_ShareOpenGLC ontexts);

is interesting in that the backtraces attached to those Qt bug reports and others that google found showed that the specific error code 0 was associated with failures to allocate shared memory for openGL (which uses in 4 meg blocks).

So it may be related to the problem?

Kevin



Quote:
Originally Posted by BeckyEbook View Post
I run into such a bug from time to time (Windows 10), but I have never caught it twice in a row. Usually, the next launch of Sigil starts the program without a problem.
I have an old computer and the "latest" drivers are 8 years old, so even if it's related to the graphics card or drivers, there's nothing I can do about it.

I remember this change in the code, but I have the feeling that I see this message on average once every two months anyway.

I do not report it because:
- I usually work on my build, which may have other issues related to my changes, so I don't want to call the guards when only my private build is on fire,
- I can't repeat it until many weeks have passed and the error message reappears.

It is difficult to debug an error that does not want to be caught.
KevinH is offline   Reply With Quote