Quote:
Originally Posted by fbrzvnrnd
It depends: when? For what? How long? To publish an App for iOs, for example, you have to register as developer, you have to pay for this, every year, you have to enter in a dungeon of certifications ad give icons for the App that have to follow Apple specs. And sometimes those rules changes and your App could stop working on new releases of the operative system. A lot of multimedia applications that were supposed to be the new way of doing digital, interactive publishing, no longer exist today. They have disappeared from every store, while the interactive ebooks I published ten years ago are still there.
If a customer pays you to produce content with which to distribute videos to a generalist and cross-platform audience, tablets, smartphones, desktops, with a textual fallback for ebook readers, an EPUB3 is a more than respectable and sustainable solution. IMHO.
f.
|
Epub3 is pretty much only a solution if you are embedded in the Apple ecosystem. Android, Windows and Linux systems are going to require you to hope the user has an app installed that will display your book with audio and video or is willing to dump their preferred reading application for a application that is compatible.
Having played with both dedicated applications and epub3 for displaying audio and video content on iOS/iPadOS, Mac OS, Android, Chromebooks, Windows and Linux devices, I have to say that there is no good solution where good is defined as works out of the box on all supported devices.