View Single Post
Old 09-07-2020, 03:55 PM   #15
OfficerAction
Connoisseur
OfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughingOfficerAction can shake the floor when laughing
 
Posts: 80
Karma: 63118
Join Date: May 2018
Device: Kobo Aura One
Quote:
Originally Posted by the_real_mcarn View Post
Alright, It seems that Qt or is mapping the resolution of the ir touchpad (1600x1200) one to one to the resolution of the screen, which is only 1024×758, therefore half of the screen is not touchable. Is there any way to scale the input of the touch screen to the right size from within Qt or is there some other way?
Hey I think it is not realy easily possible to do that from Qt's 'userspace'. Its a bit ugly but I think the best approach would be to patch out that behaviour in the Qt evdevtouch source and recompile it that way. I was also thinking of doing that but without a device to test it it's a bit like poking arount in the dark.
OfficerAction is offline   Reply With Quote