Quote:
Originally Posted by sherman
I forgot to mention, you can still launch the current version of KU with NM. Just create a NM config file that launches the same start script that's in the kfmon config file runs. (Use the cmd_spawn command)
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Hmm, now I'm tempted. I've yet to actually mess with KU, because I didn't want to add clutter to my library/home screen with the way kfmon handles launching things. Requiring a .png file as the launcher.
But if you're saying I could us NM to launch KU without kfmon installed I'll start tinkering with that.