Quote:
Originally Posted by Hitch
Wolfie, apps are arithmetically more expensive than eBooks and part of that is that they have to be approved by the platforms upon which they function, e.g., iTunes, Droid, etc. A basic, barebones app will run you $1200-$1600 and that's for ONE platform, not two.
An eBook, on the other hand--that's not remotely so expensive and with a modicum of talent, you can create eBooks for most eBook-reading environments.
If you want math to show correctly, use SVG. It's got more support then MathML. I can read an ePub in ADE 2.0.1 that uses SVG. You can read KF8 that has math in SVG. I remember back when ADE was at 1.7.2. Someone created an ePub with complex math that used SVG and it resided when you change the font size. It looked like a magazine article.
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Hell, maybe in the world of ePUBs, but NOT in the world of mobi/Kindle, which is the topic we're discussing here.
You can use MathML now for ePUB3>MOBI or you can use PDFs to make a fixed-layout (which brings us back to the KPF blues), but you are still leaving out a huge part of the marketplace, either way. All the KF7 devices in the former and everything but Kindle Fires and some of the desktop readers (K4Mac/PC, K4iOS/K4Droid) in the latter.
I do think we'd be using ePub 3 with MathML if Apple had not gotten the standards committee to add all crap that's not eInk friendly.
Hitch[/QUOTE]
You are talking older Kindles that only handle Mobi and not KF8. But what about older devices such as Sony Reader that do not handle ePub 3's MathML. But the Sony's do handle SVG. IMHO, the best way to handle complex math is SVG and for older Kindles, you can use a PNG to display the math. That's about all you can do that will work in more situations then MathML.