Quote:
Originally Posted by ilovejedd
Honestly, it's not so much the size per se but rather the fact that some developers ignore that 4" iOS devices still exist. My mom has a 4" iPhone SE (still performs great, only cost $150 for 32GB brand new a couple years ago) and on a couple of her apps, she came to me saying the (virtual) "buttons" don't work. I eventually discovered the touch points are several pixels away from the button/icon graphics. It's like 4" devices are treated like the bastard stepchild by devs now.
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Apple is notorious for breaking drivers and apps with system updates. So it could be some system update on the phone that broke the app rather than they wrote it poorly. Probably not many developers test their stuff on
all devices whenever there's a system update.