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Old 11-07-2018, 06:48 AM   #147
PoP
 curly᷂͓̫̙᷊̥̮̾ͯͤͭͬͦͨ ʎʌɹnɔ
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Posts: 3,018
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Join Date: Dec 2010
Location: ♁ ᴺ₄₅°₃₀' ᵂ₇₃°₃₇' ±₆₀"
Device: K3₃.₄.₃ PW3&4₅.₁₃.₃
I have found an interesting alpha blending feature . Look how *outlines* of the glyphs appear in the 3ʳᵈ screenshot. Accidental? I like it even then.
Code:
Click image for larger version

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fbink -t regular=/mnt/us/linkfonts/fonts/poplarstd.otf,size=86 "FUN" -M -o
fbink -t regular=/mnt/us/linkfonts/fonts/pantspatrol.ttf,size=48,left=280 "tastic"  -M -o
Click image for larger version

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fbink -t regular=/mnt/us/linkfonts/fonts/poplarstd.otf,size=86 "FUN" -M -o
fbink -t regular=/mnt/us/linkfonts/fonts/pantspatrol.ttf,size=48,left=280 "tastic"  -M -o
Click image for larger version

Name:	3.png
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ID:	167496
I would have thought that inversing twice would have made the glyphs disappear since
Code:
 -o , --overlay           Don't draw background pixels, and compute foreground pixel color based on the inverse of the underlying framebufer pixel.
BTW dont get fooled by the overlays on horizontal lines, these are not black, they are

Code:
           hr {
                 border: white;
                 background-color: #992211;
                 height: 6px
            }
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