Quote:
Originally Posted by CH23
I think we're misunderstanding eachother:
The screen is shown correctly, but touch is wrong:
If i touch on the left, it will register on the right
If i touch on the right, it will register on the left
If i touch at the top, it will register on the top
If i touch at the bottom, it will register on the bottom
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Different from the other dirver, he touch driver for the H2o2v2 does not adjust to the rotation of the application, but is in a fixed position. Therefore my intention was to turn the framebuffer orientation 180, degree, and at the same time the KSM application's screen also 180 degree. I did however not understand that the touch coordinates are really horizontally mirrored, rather than rotated. Evidently, I did not read your report until the end.
Quote:
Originally Posted by CH23
I tried adding 'touch_mirrored_x = true,' to device.lua, but this does not seem to do anything
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You mean with regard to KSM. KSM and Koreader are totally independent of each other.
Sorry for being short, but I have to dash the door.