Hi,
Quote:
Originally Posted by EastEriq
Reporting that this works nicely on my PB631 (1448x1072) except for a bug: the opening screen displays correctly, but the menu reacts and redraws somewhat below what initially displayed. After the first menu tap, and subsequently ever after, the screen is rolled 104 pixels down. Still playable but ugly.
I tried to peep into the sources but not seriously enough to find why. And I don't have a toolchain for recompiling in place, anyway.
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Unfortunetaly, I can't say what's the reason for that and I don't have a PB631 that would allow me to reproduce the problem. Size and position of the menu are calculated from what the system tells one about the screen width and height etc., so I don't see at the moment how the vertical position of the menu could be calculated wrong. And even if I try to artificially put the menu lower on the screen (as it looks from your screenshots) I don't get your "vertical wrap-around" effect - the lower part of the menu simply isn't drawn.
My guess is that newer versions of the inkview library (I still use one that's about 4 years old) behave slightly different. But without having something that uses the newer version makes fixing the problem a bit difficult, sorry.
Best regards, Jens