Quote:
Originally Posted by davidfor
And what on earth does "cratering" mean in this context?
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Going back a few years to the text-based Lunar Lander game, when you failed to land safely, it gave the size of the crater created depending on your impact velocity. The players referred to a bad landing as cratering and, yes, some did strive for bigger craters. I will admit to having a tendency towards hot landings -- those gentle low-gee approaches too often left you high above the surface and out of fuel.
So swap crash landing for cratering...