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Old 06-19-2017, 07:35 AM   #1
Katsunami
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Unexpected: calibre 3.0 high-dpi support looks weird

Hi

It seems high-dpi support was requested often, but I have never missed it. Actually, it even looks/looked like as if Calibre 2.x has always had it; at least since the move to Qt5. I never used calibre's Qt4 versions on a high-dpi screen.

It never looked blurry on my high-dpi laptop screen. It's always looked perfect. (1920x1080 @ 15.6 inch, set at 150%, effectively displaying 1280x720; I'm unable to read 1.25x and 1.0x settings.)

So, I wondered what high-dpi support for calibre 3.0 would add.

For me, it does nothing, except to make the interface positively huge, with *a lot* of white space, especially in the tag browser. It even becomes very hard to work with the program, as all dialogs are huge. I've disabled high-dpi support, and now calibre 3.0 looks the same as 2.85.1 again. (And no, it isn't blurry, as far as I can see.)

So, to be honest, I don't really understand what calibre's high-dpi support does add. For me, it's been there all along Any thoughts? Maybe there's a bug somewhere?

Last edited by Katsunami; 06-19-2017 at 07:41 AM.
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