Quote:
Originally Posted by JSWolf
Sorry, but that's wrong. Take the average map in a fantasy book. Make it 800x600. Now put that map on a 6" 300DPI Reader. It could very easily be hard to read and if you increase the size to make it full screen, it could easily be blurry. Take an map that's larger than 800x600 and put it on a Reader that's 800x600 (full screen) and you should be able to read it.
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The same image at the same size (full screen, 6") should look the same. I'm guessing MikeB was expressing this by making the screen resolutions an integer multiple, and JSWolf is clouding the issue by muddying things up. It may even look better on the higher resolution display (due to more pixels for things like anti aliasing, greater pixel depth, ...).