Quote:
Originally Posted by Manny_Belano
1) Is the "samples" folder necessary? I made some modifications to garglk.ini, from the "dist" folder, and they were accepted by gargoyle. So it seems that the garglk.ini from "samples" isn't read, but I want to be sure.
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The sample folder is only used to provide an example/fallback/backup garglk.ini file. The file located there ist not loaded by the app.
Quote:
Originally Posted by Manny_Belano
2) Is there a way to make when using "restore" in a game, the program open directly in the "saved_games" folder? Right now, when i use "restore", I have to select the folder myself every time I quit and enter gargoyle again.
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You can set the default path to your savegames folder in the gargoyle.sh file (located in .../extensions/gargoyle). I don't have my computer with me, just shout if you need more guidance.
Quote:
Originally Posted by Manny_Belano
3) And this last question is more a curiosity. Supposedly, even if I've never used it, my touch can play sounds. If in the .ini file I enable the sound, my touch will play the sounds of the games?
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I didn't enable sound support at compile time, because then the app wouldn't run on the majority of devices (which don't support sound).
So: no, turning on sound support in the ini file will most likely not enable sound.
FYI: The next version will support a few more touch gestures (like placing and moving the input cursor within the input line), to make up for the Kindle keyboard's missing cursor and control keys, hopefully improving usability a bit more.
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