Quote:
Originally Posted by baskerville
I wasn't aware of the rotation issue.
The output of:
Code:
cat /sys/class/graphics/fb0/rotate
Might be helpful.
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Things are getting confusing.
On my Touch (C), rotation is 0 when KSM is running; and 3 when nickel is running. When I run sketch with rotation = 0 (and the SKETCH_UNSWAP_XY and SKETCH_UNMIRROR_X set), the drawing on the screen is upright, and the saved png is rotated. When I run sketch with rotation = 3, the drawing is rotated, and the png is upright. I tried unsetting SKETCH_UNSWAP_XY and SKETCH_UNMIRROR_X but did not get both drawing on screen and png to be upright.
On my Touch (A) rotation is 0 when KSM is running, and also when nickel is running. When I run sketch (without the two variables set), the drawing is upright, and the png is rotated and there is something more that is difficult to describe (EDIT: this surplus is visible only on the png, not on the screen).
drawing-20170426_183531.png: I draw an upward arrow, only the head (no shaft, no bar); I draw it with two lines. (This does not sound credible, I guess.)
drawing-20170426_183809.png: I draw an upward arrow, consisting of head, shaft and bar (like U+21a5 Upwards Arrow From Bar on
https://en.wikipedia.org/wiki/Arrow_(symbol)), I draw it with four lines
drawing-20170426_185600.png: I draw a line from left top to right bottom
EDIT: maybe I should also mention that my Touch (A) is running an rather old FW (2.6.1 or so)