Unglue.it is featuring Keys to
Play: Music as a Ludic Medium from Apollo to Nintendo, by Roger Moseley, published in 2016.
It's
free, through Open Access (that's the only kind of book that
unglue.it features). Wondering what a copy would be at Amazon? The least expensive copy is a paperback, shipped, from a third party for a little over $30. It's apparently not available from there, at any price, as a digital book; however, you can get this one from
unglue.it free in mobi, ePub, and PDF, and even have things set up for it to be sent to your Kindle, should you wish).
Here's what this book is about, courtesy of
unglue.it:
How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
Unfortunately, it has no reviews, yet, at Amazon or GoodReads.
Get it at
unglue.it.