Quote:
Originally Posted by Katsunami
Maybe the fact that a friend of mine recommended LotR to me as my first fantasy book was actually bad.
|
Nope.
I remember you advocating the development of good taste in regards to foods.
I don't see how the very same behaviour applied to art should be wrong.
The only thing can happen to you is a fine tuned crap sensor and hype immunity.
Same with games. Face it. Today's generations of players ARE mostly lazier, unwilling to read a complex manual, take notes, plan their actions, draw a map, etc. They want instant and simple fast food games.
Prettier but much dumber (simplified) than "ours".
I already heard several times that none of the follow ups beats HOMM3.
Good point & click adventures? Do today's players have the patience to look for the solution of a single puzzle for DAYS? NO. The manuals of the "Tunguska" series states "Don't complain about insufficient game length if using in game help excessively." I've over 30 entries in my ScummVM installation. I know the "old adventures" quite well.
It shows quite well in PC games development and horrifyingly clear in consoles.
How many (PC) space flight sims with realistic zero G behaviour do you know?
Or, what do you think how many permadeath RPGs for Nintendo DS are there?
Or old school dungeon crawlers?
Quote:
Maybe I'm just old and stuck already.
|
Nah. That's how the spoiled youngsters call it.