Hallo Hanspeter,
thxs for your response.
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The only thing I needed to change manually was to small that resolution the tile size to xl in the prefs. It was still on s which is to small for that resolution.
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You are right it wasn't setting the prefix.
I cleaned up and rewrote the codemess a little, hopefully the device recognition works now for everybody.
I added a Device Info button in the [Misc.] submenu to actually display
what the script "thinks", Folder Prefix, Device Id, Model Name etc. is, so we can check if in doubt.
Your new KV should now set the Folder Prefix to "xl" and the PW1 to "m" on their own.
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Not sure if you recompiled it or only made the changes via Kual and script. The button in the top row (specially the quit button) are hart so select as they are getting to small. It was already difficult on my PW1.
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The changes I made are only scripts (tcss.sh & eips.sh) called with functions and arguments through kual menu,
writing the value into a config file (tcss.conf).
The most important part are the tiles for every of the 4 different resolutions (why your hardcode fix worked).
WOW the in game menu bar never caught my attention.
You are right it does not resize with the screen size change.
We have to take a look at that.
Different Icons for the Kindles with clean contrast and simple design
to display them better on darker backgrounds is a thought anyway.
Shouldn't be to much work.
Well, there is also a "Solve"-option as a keystroke (-s) for possible implementation.
Extra icon?
I'll take a look at setting up NiLuJes Toolchain, when i get around to it.
UPDATE:
-make sure you have a backup of your backgrounds so you dont have to download them again!
-delete xmahjongg extension folder
-copy new version of xmahjongg folder
-copy your extra backgrounds into backgrounds folder
Feedback is very much apreciated.
I attached screenshots how it looks on my device(KT3).
wodan