I fetched xinput from Debian jessie armel:
Code:
xinput --list --long
⎡ Virtual core pointer id=2 [master pointer (3)] {snip}
⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)] {snip}
⎜ ↳ multitouch id=6 [slave pointer (2)]
Reporting 4 classes:
Class originated from: 6. Type: XIButtonClass
Buttons supported: 9
Button labels: "Button Left" "Button Middle" "Button 0" "Button 1" "Button 2" "Button 3" "Button 4" "Button 5" "Button 6"
Button state:
Class originated from: 6. Type: XIKeyClass
Keycodes supported: 248
Class originated from: 6. Type: XIValuatorClass
Detail for Valuator 0:
Label: Abs X
Range: 0.000000 - 1071.000000
Resolution: 10000 units/m
Mode: absolute
Current value: 102.000000
Class originated from: 6. Type: XIValuatorClass
Detail for Valuator 1:
Label: Abs Y
Range: 0.000000 - 1447.000000
Resolution: 10000 units/m
Mode: absolute
Current value: 83.000000
⎣ Virtual core keyboard id=3 [master keyboard (2)] {snip}
↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)] {snip}
And with
Code:
xinput set-prop 'multitouch' 'Multitouch Device Orientation' 1
one can rotate the input device.
A better way to restart X (without the need to modify makexconfig) is still needed to create an easy to use Kual package.