Quote:
Originally Posted by zxczxc
Thanks, straight to the point!
Although I think this only gives 270, so we can use 0, 90, 270, but still not 180...? A shame if true.
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The "inversion of framebuffer wangle"
twobob mentions could work (using a variant of the screen rotation extension for damaged eink screen). In that case, rotating the touchscreen may be desirabe as well. I would need some tweaking to the C code and a recompile...