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Originally Posted by Spfamy1
As for Marvin 3 goes it is a miracle it even exists. It hasn't escaped my notice that Apple didn't list Marvin 3 as one of the best new apps in their app store recommendations. Heh.. I wonder why?
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While there are some very interesting ideas in M3, like M2, I believe it is quite unpolished, lacks refinement, some features show that more than others, and some perhaps should not even exist, or be significantly changed since I think they likely will be cumbersome or confusing for the average user. Software can be powerful, but like commercially available sophisticated apps for photo sound or film editing, it takes quite a bit of skill to create a nice UX.
I believe Kris learned programming so he could make Marvin. While the results are quite nice, it's quite evident that his skill in design is still lacking; the years between M2 and M3 show quite a difference, but also still show a need for improvement.

There are countless little things in M3, for instance, the new feature to quickly change highlight color; it diverges from how iOS apps tend to implement the feature, and I do not believe it's different in a better way. I'd rate M3 not bad and decent, sometimes good, sometimes really bad, overall just ok and show's promise and shows promise that Kris might someday be good at design, and is capable unlike some, but I'd recommend some time just for the study of UX; grab a bunch of books and get reading.
There are many aspects of design that few will notice. For instance, years ago, the first time I saw a Ti PowerBook G4, I thought what's with the different tone colors and the seams (much like you can see seams on the panels of a car). Years later they're gone. I had thought the UI interface of OS X would become gray. It did. There was an IDEO designed monitor that had quite a nice design and when I first saw it, I thought yep the best I've seen so far. And Apple did take imspiration from it in their iMac and monitor designs. Etc. Not everyone has an eye for design.