@Apocalypto - I've read it, and I have to admit that I'm not sure what to think of it.
On the one hand, a recurring revenue model is very appealing and makes sense to ensure continued development and support. On the other hand, I don't know how consumers will react to it. Specifically, whether the majority will reject the idea of paying $X every month/year/whatever for an app. Ideally, I'd wait a few months to see whether the idea is catching on and decide then. However, now that I've announced M3, I'm not sure that delaying the whole thing is fair.
This is how M3 is modelled - unlike M2 which had a (severely/one book only) limited free version and a full version, there will be only one version of M3. Every single feature will be completely free to use without limitations of any kind. The only "limitation" is that there is a banner (not too obnoxious, unlike an animated Ad) that shows in a book/comic that asks you to remove it for an in-app purchase. In my mind, this arrangement makes the need for a trial version moot (because you can already do everything), simplifies development and testing considerably because there's only one version to take care of, and is much more generous than a feature-crippled free version.
I'd appreciate any feedback I can get on the matter.
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