Quote:
Originally Posted by BearMountainBooks
The talk on indie threads is much the same--audio is worth investing in because you can reach some of the same readers, but also a different group of readers. The problem, of course, is that it is very expensive or time consuming to do audio. My husband and I did 3 of my short stories and the opening to Dragons of Wendal (it was originally a stand along short story). The total is one hour of finished audio. The actual HOURS spent on recording and engineering was double that in recording time and triple in engineering. Of course, there was a learning curve and if we decided to do a book, we'd be faster, but if I remember correctly even the industry standard is about 3 times the work (3 hours for every finished hour).
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I'd be very surprised if it's as little as 3h work per 1h of recorded output - I'd expect something more like double that. You need to:
1. Do your initial recording.
2. Listen to it, and mark any errors.
3. Get your voice artist back into the studio to re-record the sentences with errors in them.
4. Edit the re-recorded sections into the book at the correct points.
5. Listen to it again to make sure it's OK.
5. Do any digital processing required (noise reduction, digital marking of chapter breaks, etc.)
Given that at least three of those processes are "real time", it's got to take more than a 3:1 ratio.