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Old 02-15-2015, 03:27 PM   #19
tshering
Wizard
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Posts: 3,489
Karma: 2914715
Join Date: Jun 2012
Device: kobo touch
Quote:
Originally Posted by Reventlov View Post
Well, adding the following to the files did it, thank you.
Code:
ksmGeometryValuesN=1080x1430+0+5
ksmGeometryValuesS=1080x1430+0+5
ksmGeometryValuesE=1430x1080+0+5
ksmGeometryValuesW=1430x1080+0+5
Thank you Reventlov and Markismus. That means the bezel eats 5 pixels on the top and 5 on the bottom, and nothing on the left and right sides. From the koreader code quoted by Markismus (viewport = Geom:new{x=0, y=10, w=1080, h=1430},), I would have understood that the bezel eats 10 on the top side and nothing on the other sides, but maybe I am misunderstanding the code.

Edit: From the discussion below I guess the following values should fit:
Code:
ksmGeometryValuesN=1080x1429+0+11
ksmGeometryValuesS=1080x1429+0+0
ksmGeometryValuesE=1429x1080+11+0
ksmGeometryValuesW=1429x1080+0+0

For H2O users: Please add to the file .adds\kbmenu\usersettings.txt the above 4 lines. Attention: You have to use a unix-style editor.

Last edited by tshering; 02-17-2015 at 04:49 AM.
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