Okay! I finally got around to fiddling with this a bit (sorry, but I was sick for a week, and then got busy with other things), and tried out the SVG way of doing up my "art gallery," but I can't say that I like it very much, how things display. I had to make some changes to the SVG code that Oded provided earlier in order to get it to validate, but what I ended up with basically displays virtually the same as his "invalid" code (at least, Sigil's validator tells me his was invalid).
In any case, I'm starting to think that I'll just do this up basically in plain ol' HTML -- see the attached epub, which has both an HTML version of what I came up with, followed by the SVG version. Looking at it in ADE, I don't know why the latter page comes out with the image looking so small, rather than filling the width of the screen (more than it does), but for the most part the HTML version seems to come out just fine, it's only if one resizes the window in ADE (on a PC) to an, um, let's say "unfortunate" size that one ends up with the caption on the next page, instead of below the image -- but that's easy to fix simply by resizing the window, of course, and I can only assume that on devices where you can't resize the "window" that things will display just fine (all my images are exactly the same size/aspect ratio as the paintings shown here).
I guess I'm just wondering if there's any reason why I shouldn't just simply go with the HTML version instead, since it pretty much displays everything exactly how I want things to?
PS/EDIT: Oh, it just occurred to me that in the HTML version, I probably should have just set my image width/height to 90% (or something), and I'm guessing that that would probably help with the caption not bumping over to the next page in some contexts -- right?
Last edited by Psymon; 11-06-2014 at 07:33 AM.
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