Quote:
Originally Posted by hawhill
That would be a pointer to the class instance (i.e. object) data. I need to refresh my memories regarding C++ calling convention. I think this is too much for this thread, which is absolutely overloaded with information, discussion and so forth in any case. Plus, learning to use Nickel's API for suspending would be of huge benefit for other projects, too. So if you continue your venture (please do!), I think we should discuss this in another forum thread for now. Feel free to start one! This is, after all, the Developer's Corner, not the Software Announce and Support forum, even if it looks different at times :-)
I'll not get to start working on this before the weekend.
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Thanks for the reply! I shall make another thread, but only if I make any interesting progress haha. This could be a dead end ahead. I am also loaded with work for the week so can't do much. Anyway, thanks for the reply, and I think you are right! it must be a pointer to the object! I will try to verify that.