I got sent this today:
Rhianna's rise: Meet the writer behind Tomb Raider.
I admit, I was sent it and read this because of the name - Pratchett - but it is an interesting read. I knew almost nothing about writers involved in video games. Having been away from video games for so long (and was never really
that into it), I didn't realise the the story aspect was taken so seriously.
Quote:
"Generally, writing for games tends to be hugely iterative as you're always reacting to the needs of gameplay and level design," she says. "Therefore your story and characters spend quite a bit of time being a bit blobby and flexible until things start solidifying. Even then elements can still get pulled apart by the wild horses of games development."
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There are also the expected references to what it was like being the daughter of such a famous man, and what it's like to be a creator:
Quote:
"I think to a certain extent all creators have an element of insecurity," she says. "It's the fire that drives us. You've always got the voices in your head that worry that you're not good enough, you're a fraud, you're just making it up as you go along, which is really what writing is anyway.
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