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Old 08-12-2014, 07:41 AM   #58
KevinH
Sigil Developer
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Hi Varlog,

Quote:
For me the plan was and still is Generic Script Manager: python is only a part of it. Please indulge me in this case. We can hardcode python part later.

I've changed a few things since 0.0.8, will post it when I'm back home - which is in about 7 hours.

regards
This is NOT what we talked about. If you felt that way you should have stated that clearly up front. You never even once said you disagreed with me on the the overall scheme which is what I pitched to user_none and received his pre-approval on.

And python is not going to be hardcoded. It will just be the first language with a working container and launcher. User_none is thinking about adding support for the scripting language Lua on his own in a similar way.

Instead of giving me what I thought we had agreed on, you went your own way. You seem to have too much vested in keeping your own stuff. You simply should have said that was your goal from the beginning and I would have gone my own way right from the start.

Unless I hear back differently from you I will simply move forward on my own.

Take care,

KevinH

ps. FWIW: We could also have easily supported the original python scripts just by giving them their own type and passing it through the launcher (although that defeats the whole wrapper approach by risking that a script crash while writing files could bring Sigil itself down or lose work). Similarly that launcher or target python could have invoked any number of other script types.

Last edited by KevinH; 08-12-2014 at 09:28 AM.
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