Quote:
Originally Posted by afv011
It's down to 20ms in Android L, no longer triple digits. The target is to get it to 10ms.
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Unfortunately, reducing the numbers still won't make Android a real-time operating system (RTOS). That's inherent in the OS architecture: iOS is an RTOS, and Android isn't. That's not a criticism - simply a fact. It's not the latency as such that's an issue with non-real-time o/s's, but the fact that the latency is unpredictable, and changing the absolute number won't alter that. For the specific uses of musicians, iOS will always be a better platform than Android.
Windows CE is also an RTOS, as a matter of interest.