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Old 07-25-2014, 09:35 AM   #3
kabirmaar
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kabirmaar began at the beginning.
 
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`calibre-debug -g` on OSX behaves the same like `calibre` on Linux and Windows

One thing I didn't test before:
On OSX, I only used `calibre-debug -g` and when I use it like that everything works just fine. While installing it asks me for placement in main toolbar etc. and I did it. After restart and running again `calibre-debug -g` plugin is installed just like in Linux and Windows.

The only message I get while running `calibre-debug -g` is:
Code:
QCocoaView handleTabletEvent: This tablet device is unknown (received no proximity event for it). Discarding event.
`calibre-debug -g` on OSX behaves exactly the same like `calibre` on Linux and Windows. Unfortunately running `calibre` on OSX brings problems I described above.

I wonder what are the differences in running `calibre` and `calibre-debug -g` on OSX? Is there anything I can add to plugin which will run only on OSX so it gets installed and running?

I'm happy to explore the differences in calibre-debug and calibre. The only problem I see at the moment is compiling calibre with debugging/print statements on OSX. I never compiled Calibre on OSX, I run it inside of a Virtualbox on my Linux machine and I would prefer if I don't need to go through custom compiles of Calibre on OSX.
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