Quote:
Originally Posted by brianinmaine
googled "fbcon.ko lab126" and came up with this:
https://bitbucket.org/twobob/kual-sy...ole/?at=master
the module is there, not sure of dependencies.
oops wrong kernel - 2.6.31 instead of 2.6.26.
I have compiled the kernel from source and used the modules - not too bad/hard as there are great tips on this forum to do just that. I'll keep looking.
CONFIG_FRAMEBUFFER_CONSOLE has to be enabled as a module for fbcon.ko to be built.
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Thanks!
https://bitbucket.org/twobob/kual-system
That is the repo that I "lost" (its owned by twobob, not knc1).
The environment magic for the K3 builds is in:
https://bitbucket.org/twobob/kual-sy...t.sh?at=master
As you can see (and read about in the thread I linked) the K3 build is compiler sensitive.
It shouldn't be, but it is.
If you don't have already (and can't find) the Code Sorcery toolchain to install to:
/opt/arm-2006q3
outside of the KeK Leech guard, post here and I will find a place for it.
I don't think that Mentor Graphics still posts toolchains that old.
Edit:
I will push a copy of the toolchains used to kual-system repo later today.