View Single Post
Old 11-01-2013, 10:26 AM   #101
Katsunami
Grand Sorcerer
Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.
 
Katsunami's Avatar
 
Posts: 6,111
Karma: 34000001
Join Date: Mar 2008
Device: KPW1, KA1
Quote:
Originally Posted by auspex View Post
Vice versa, but you're right. Anybody who flat out states that if you want a program to run as fast as possible you use C++, (a) has never programmed in assembler and (b) doesn't understand C++. If I wanted to trim milli-seconds, I'd use C, not C++, but replacing every bit of Python in calibre with C++ would save you almost nothing.
First: You are probably not good enough in programming in assembler to best the compiler. The chance that you write better assembler than a current compiler is very slim.

Second: C++ is not slower than C. During compilation, almost all of the "sytactic sugar" that C++ provides is stripped out. Writing a program in C++ does not have a detrimental effect on speed, as long as you DON'T go and use some huge STL-objects that can do a lot of stuff and then compare it with a bare-bones implementation in C. For example, it's not really fair to compare a generic <List> with your own linked list implementation that only handles integers, and does only adding/removing entries.

Third: Why would rewriting Calibre in C or C++ gain nothing? I'm sure things such as the conversion process would become faster if rewritten in a compiled language.
Katsunami is offline   Reply With Quote