View Single Post
Old 10-24-2013, 12:25 PM   #87
DaleDe
Grand Sorcerer
DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.DaleDe ought to be getting tired of karma fortunes by now.
 
DaleDe's Avatar
 
Posts: 11,470
Karma: 13095790
Join Date: Aug 2007
Location: Grass Valley, CA
Device: EB 1150, EZ Reader, Literati, iPad 2 & Air 2, iPhone 7
Quote:
Originally Posted by PatNY View Post

Up to iOS6 -- the BULK of the history of that platform -- what I said (and I wasn't the only one who said it, **cough cough**) is true. The fact that I did qualify my statement later to take into account changes after iOS6 is of minor importance. For the bulk of its history with iOS, Apple was hindered by poor or non-existent app scalability.

--Pat
You are ignoring the fact that there was no need for scalability. All the iPhones up to 2010 were the same scale and the iPad was released in 2010 so there was no need to scale. The introduction of the iPad was iOS5 which had some doubling capability to view iPhone apps but there were only two resolution devices available at the time. When there was a need then iOS6 was released with the products that needed scalability. They could have done it earlier since the technology was readily available but the need wasn't there. The first iPhone with a need was the iPhone 4 and the first iPad with a need was the iPad 3. It is hard, I think, to argue that Apple was hindered by this decision. Android, on the other hand release out of the box with a need for different sizes as it was intended to work on a wide variety of devices from different resolutions and sizes. How good it did is a different question.

Dale
DaleDe is offline   Reply With Quote