Quote:
Originally Posted by HarryT
There was no need for scalable interfaces before iOS6, Pat, because up to that point there were only two device sizes: iPhone and iPad, so most developers went down the simple route of offering two versions of the app.
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But there were various resolutions among those 2 screen sizes (iPad & iPhone) ... So at some point, you had users using apps with black bands in areas where the artwork couldn't cover the new resolutions.
At any rate, the discussion I am having with jbjb is of a slightly different nature. Not whether or not scalable apps were needed prior to iOS6. But whether iOS before iOS6 was even practically scalable.
--Pat