Quote:
Originally Posted by jbjb
That's not really true. iOS supports autolayout, which allows interfaces to adapt to different screen sizes. The fact is, though, that a single interface which just automatically adapts to screen size is rarely optimal for all those sizes. With iOS the number of screen sizes to support is sufficiently small that it's feasible for a developer to design a separate, optimal, UI for each size. With Android that's not generally the case.
/JB
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On Android you only need to target 3 screen sizes: 320dp (phones), 600dp (~7" tablets), 720dp (~10" tablets). How much harder do you think it is than supporting the 4 sizes on iOS?