View Single Post
Old 03-10-2006, 06:12 AM   #72
rlauzon
Wizard
rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.rlauzon put the bomp in the bomp-a-bomp-a-bomp.
 
rlauzon's Avatar
 
Posts: 1,018
Karma: 67827
Join Date: Jan 2005
Device: PocketBook Era
Quote:
Originally Posted by CCDMan
Why would any sane company waste time supporting an OS that is only 1.4 percent? I know Sony can suck, but I gotta agree with them on this one.
From a business point of view, I wouldn't want to artifically limit my market. If using an open standard instead of a proprietary one meets the needs of my customers, that's the way I should go since that will get me the largest market.

The only reason that some companies pursue proprietary formats (like Sony and iTunes) is to lock their customers into their products. To make it very expensive to move to a competitor. Simply put - to limit competition.

From a consumer point of view, proprietary is bad and competition is good. Competition ensures that I will get the most for the least money. Any company that pursues proprietary formats is telling me "we intend to provide you an inferior product for more money."
rlauzon is offline   Reply With Quote