Regarding paid development - right now, Koreader development is purely volunteer based. And as far as I know, a lot of us (or even all?) have day jobs as well, so Koreader is a hobby that goes into spare time. Payment isn't much of an incentive there, sorry. This is, on the other side, also the explanation for why some features get implemented and some don't. It's a bit based on personal need and motivation (fun and experience gathered on the course) of the developers.
Oh, and I hope to speak for all of us when I say that we consider this project a bit as "ours", yes, but mainly as a community effort that is explicitly free and open for all.
Though thanks for any encouragement, this adds to the fun in doing this.
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