Quote:
Originally Posted by aditya3098
There was a localisation hack for 5.0.x but ixtab (lead dev and practically the only one who understood how the heck that thing worked) abandoned that project at around 5.1.x. (It came with a few localisations already)
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Objection, your honor!
Understanding how localization works is pretty much trivial. You "only" have to define the correct resources. That includes Java resource bundles, Javascript localized "string files", and gettext files for blanket.
Actually providing localization files is more involved - it's essentially a reverse engineering task to find out what must be localized, and then to package it back. (And BTW, much of the effort concerning the JS part was done by eureka, not me).
All the required information is available in
this thread. Whoever wants to can revive that project and adapt it to other firmwares.