Peakcrew,
Well, it sounds like you've observed the resulting power drain from initiating a touch and not resolving the situation. It is my belief, as I've stated any number of times in previous posts, that the neonode hardware having sensed an interruption maintains a continuous, or near continuous, IR output which is the drain... (sleep mode just makes it more mysterious because we assume the thing shut off "completely"/entered a low power microcontroller hardware sleep mode.) At least that's what I think because despite trolling the neonode site, I've yet to find a datasheet for the ZForce tech used in the Kobos. By the way, they do have some VERY cool demo videos over there... One device is shown with the sensors on the outside of the case/display where someone plays a driving game without touching the display in much the same way a driving game is played with an accelerometer orientation sensor or "gravity sensor", but without tilting the display. I would assume in that case IR is being reflected back to the device from the user's fingers to indicate position.
Last edited by TechniSol; 04-04-2013 at 05:55 PM.
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