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Old 04-03-2013, 11:04 AM   #2
Jessica Lares
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Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.Jessica Lares ought to be getting tired of karma fortunes by now.
 
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Posts: 2,240
Karma: 5759170
Join Date: Jun 2011
Location: Near Dallas, Texas, USA
Device: iPad Mini, iPod Touch (5th gen)
I'm okay with it. It has done more good for the consumer, then it has hurt them. People need to remember that there are more cons than pros when you give 100% freedom to companies/developers to do what they want. When anyone could release a game for the Atari, it destroyed the gaming industry, and now that anyone can publish a book, it has also lead to a lot of unreadable junk and spam. Same thing with Google Play, junk and malware.

There are also so many different Android devices with different specifications. And only the known brand ones are any good. It hurts Android as a whole because people see these, and buy them as if they were any other phone or tablet, and expect them to be similar. They're just garbage. But because it's open source software, there's nothing they can do to stop it.

I'd like to think that Apple themselves are behind the success of so many developers by enforcing so many guidelines. If you don't meet their standards, you pretty much get buried, and that's how it should be. If your app sucks, it sucks, and you should either work hard to fix it, or not publish it at all. Apple wants 100,000 apps of quality, not 100,000 of quantity.

You also have to have money to make money, so it makes more sense that Apple would rather have developers who have already at least invested into a $1,000+ Macintosh computer already, an iOS device, and then pay for the developer program every year.

As for Macs, there are no limits on what you can do. I don't get why people make such a big deal about the software.
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