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Originally Posted by PatNY
That sounds contradictory. If iOS apps were more profitable, then developers would be flocking to them in greater numbers regardless of the approval process. And some have said it's more difficult developing an app for Android in many cases because of all the different tablet permutations and software overlays that OEM's put on top of stock Android. Despite this difficulty, they are flocking to Android, so there must be greater profitability there in the long run.
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Not all developers are commercial developers.
A greater number of apps available doesn't mean a greater number of developers, or a greater number of developers whose primary motivation is profit. I think there would be a massively larger hobby coder population for Android than iOS. [a) it is free, b) it is easier to release, c) there are many more opportunities for tweaks and customisations, d) it better fits the general hobby coder philosophy]
If you are giving the app away for free, then you are less likely to bother submitting to the tight requirements and approval process of the Apple App Store.
There are also whole types of app that simply can't be released for iOS, anything widgety or related to customisation.
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recent IDC report shows (of those developers that IDC surveyed), iOS was still the platform of choice, although not by a massive margin.
The original Forbes article was here:
http://www.forbes.com/sites/darcytra...s-dont-matter/
Forbes do seem to have a rather pro-iOS, anti-Android spin on things.
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At any rate, numbers don't lie. Developers in general are heavily going for Android these days over iOS.
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Numbers don't lie, but they can be misrepresented. A having more apps that B doesn't mean that A has more developers than B, or that those developers are making more money.