that is a really interesting article. it's nice to see someone take that approach and enter into a reasonable discussion, keeping an open mind and truly listening to the answers (it seems rare !). i particularly found this part astonishing :
"I've gone from being demoralized by pirates to actually inspired by them"
and i'm very impressed by his willingness to adapt new models which take into account the desires of his customers.
i would be very interested to see a similar survey conducted about ebook piracy but apart from the completely game-specific points (of which there are few) i would not be surprised if the answers turned out to be the same. overall, despite his conclusion that while he would adapt in light of the responses he doubted this would have any impact on the larger game industry, i honestly found the article to be encouraging, because it shows above all that the vast majority of copyright infringers have reasons which they consider compelling but which can be addressed and resolved (by game companies, or by publishers...) and if these reasons are addressed they would happily pay for their games (/ebooks...).
thanks for the link ; really interesting reading.
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