Quote:
Originally Posted by Dopedangel
I think you are wrong at the moment we are in transition phase so we have pc as well as other devices in the future apart from the mobile devices the rest of the stuff like high end gaming other forms of heavy processor requirements would move to the cloud. The only thing that is stopping this from happening is Internet speed but with Google pushing for high Internet speeds this will change.
As the kids of this generation grow up they would have grown up buying digital goods and very few physical goods. So for them to subscribe to a gaming cloud service like onlive will make more sense then buying a console.
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Huh? The cloud doesn't enter into it, it's just a distribution and storage mechanism. Your ability to run software is always constrained by your hardware. If you want to play high-end games or do professional-quality video editing, you are going to need a high-end CPU and GPU.
EDIT: Hmm, I just read about OnLive (never used it before). Seems like you might be right, if the experience is decent. Really interesting. Still a ways off, though, if only for the constraints imposed by most Internet connections that you mentioned.