View Single Post
Old 07-24-2008, 04:06 PM   #54
w.m.vanvliet
Computer science student
w.m.vanvliet began at the beginning.
 
Posts: 6
Karma: 10
Join Date: Jul 2008
Location: Enschede, the Netherlands
Device: Iliad
I think it's time to blow some new life into this wonderful Gargoyle thread. While Adam did a good job at porting the application, it is a shame his source is lost so I had to start over from scratch.

With result. I believe I have done the basic tweaks Adam has done (opening it in a window, keyboard pops up), but have gone a bit further to increase the size of the window and the font (can be done in the config file btw) to a better readable one. Also, this version is coimpiled with gtk2.0, which has a nicer load/save dialog for your games.

After this port, I went on vacation and spend quite a few hours playing various IF games, while thinking about what could be improved.

Things I am likely to include next are:
- Move the window to the top of the screen by default (any pointers to accomplish this are appreciated, standard window_move did not work)
- Fix window focus bug: after a load/save, the background window has focus, not the Gargoyle application
- Making the page-flip bar perform a page-up page-down, having long descriptions with a -more prompt at the bottom are annoying atm.
- Creating a loader for IF titles (for all those having trouble)
- Creating a nice installer
- Creating an option to take notes, having a piece of paper next to my Iliad somehow seems wrong
- Automatic mapping for the same reason

If you have any requests, I'm happy to hear them

For the code and executables I refer you to:
http://lassie.student.utwente.nl/iliad/gargoyle.zip
http://lassie.student.utwente.nl/ili...-source.tar.gz

In gargoyle.zip you fill find two folders. The first is the gargoyle program, the second is a folder called IF which contains a few manifest files for the various titles I was playing during my vacation. The actual games are in the gargoyle/games folder, the manifest files are just for convenience. Take a look at them (and the run.sh files) and I'm sure you can figure out how to add more games.

Last edited by w.m.vanvliet; 07-24-2008 at 05:04 PM.
w.m.vanvliet is offline   Reply With Quote