Holy War challenge accepted ::
K4&K5 == -mfpu=vfpv3-d16 -mfloat-abi=softfp (rather than: -mfpu=vfpv3 or -mfpu=neon)
Keep in mind that the neon instruction set treats denormals as zero.
Should not make a difference in typical uses, like finding the pixel bounds of a graphic item.
Will make a difference in fft and inverse fft code (big time).
Would probably not be recommended for building gcc with either - very likely to screw up the optimizer's tree coloring.
Hmm...
I wouldn't trust the neon instruction set for building Lua either (Lua's only (default) internal numeric type is double)
Note: Only messing with the K3 code at the moment here, not (yet) with K4&K5.
Last edited by knc1; 08-22-2012 at 09:39 AM.
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