Display quality is far more complicated than "how many pixels." There is color temperature, color gamut, brightness, surface reflectivity (glare), bleed between pixels, pixel interpolation (striped RGB or other layout) and active area (how much dark space around each pixel), viewing distance (does monkey hold 4" display at exactly same distance as 3.5"?), anti-aliasing (either in software or with Mr blurry filter), and more.
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